Competing since February 2025
Competitive combat robots designed and built for various weight classes, involving mechanical design and electronics integration.
Started August 2023
A simple product data management system. I developed a custom version control system to allow for users to selectively download and upload files to a shared folder.
September 2021 - May 2024
A custom data acquisition system for a formula-style race car. I was responsible for PCB design, firmware development, basic data analysis, and wiring.
May 2021 - January 2022
A rule-based StarCraft 2 bot developed to compete in the SC2 AI Arena ladder. Achieved an overall 47% win-rate and won 57% of matches lasting between 10 and 15 minutes.
Summer 2021
A rule-based bot developed to compete in Battlesnake's Summer 2021 league. Achieved 65th out of 160 competitors and reached the finals for the gold tier tournament.